Production
+ Modeling
Due to the quick turnaround of the project, there was no time to storyboard or make an animatic. However, I would've been too excited to model these cute little sheep anyway and would've skipped right to them! So, I hopped straight into Cinema 4D and started modeling my box-shaped object, a keyboard. It was very challenging at first, but with the help of some peers (Sam Budish!) I was able to make a model with the correct topology. I then got to my favorite part, which was modeling the cute little sheep and attaching a hair simulation to their bodies.



Animating &
Rendering
I then Carfully animated the sheep to interacte with the miiture world as if they were making a mess of someones orginized lifestyle. I also played with dynamic simulation withing Cinema 4D, Bakign in a colission physics simulation into the toothbrush that catapults that poor little sheep.




Development
Lastly, I rendered a warm lit scene that felt inspired by the colors of Louie Zng (Check him out!). I then took the renders and compiled them in a 15-second comp with lighting adjustments, camera wiggle, and grain to make it feel more alive and caught in camera.



